Welcome to Hyperiums, the Real Time Strategy & Diplomacy Game
Round #9 is coming...
Hyperiums


Game details
Permanent game (Round #7)

Game parameters
Start date: 2013-09-28
End date max.: None
Key Planets7
Max planets per player14
Cash ticks per day3
Delay for second planet5 days
Initial cash750,000
Protectorate max. timeunlimited
Population of neutral planets1000
Government system change delay5 days
Max N/A delay4 hours
Max offered planets15
Alliancesyes
Teamsno
Topology: Cluster radius20 star systems
Topology: SuperCluster radiusonly one Cluster
HAPI game nameHyperiums7


End of game rewards (time credits)
Winner26