Welcome to Hyperiums, a Game of Strategy & Diplomacy
Hyperiums


Game details
Permanent game (Round #7)

Game parameters
Start date: 2013-09-28
End date: None
Key Planetsno
Max planets per player14
Cash ticks per day3
Delay for second planet5 days
Initial cash750,000
Protectorate max. timeunlimited
Government system change delay5 days
Max N/A delay4 hours
Max offered planets15
Alliancesyes
Teamsno
Topology: Cluster radius20 star systems
Topology: SuperCluster radius0 Clusters
HAPI game nameHyperiums7


Monthly rewards (time credits)
Owner of the best planet influence progression1
Best player influence progression1
Best player inflicted damage progression1
President of the best alliance influence progression1
President of the most influent alliance1